This sequel continues where the first title took off, both story-wise as well as in the gameplay. Clipping occurred, mostly on round obstacles that Cole could stay on, and when a Devour drags me through an obstacle, I don’t have the slightest chance to survive as it is impossible to defend myself. While the CGI cutscenes are beautiful made with great interaction and movements, even when it comes to something as small (yet very important) as lips, and the stunning sights in HD, making a really great experience, there’s a few problems I encountered. While they have kept the voice actors for Zeke and John White, Cole has a new voice – not that it matters to me, I couldn't hear the difference. Soothing music for a nice cruise on the powerlines, and bombastic drums during a fight. The sound design in Infamous 2 is well polished and dynamically shaped to fit into the events in the game. While climbing complicated obstacles, such as the big cranes at the harbour, I was having a few encounters with too many “landing spots” as I couldn't hit the right spot with Cole’s feet, which in turn really slowed me down and broke the flow that this game supposedly should have. I was on the railway station after a big fight, and the game just didn't go any further – when I finally found out I had to look for prisoners, there were no indication of how many I still needed to free. With the game being a sequel, more than that would be overkill – most people who play this game have been playing the prequel anyway.Īt one point, I had no idea what I was suppose to do, so I guess the game glitched a little on me. This fight is paused by small breaks, telling the player which buttons to push, giving a great and fast learning curve for those not familiar with the controls. The introduction to the game (after the initial introduction sequence) is pretty epic as you have to fight The Beast right from the start, and they (Sucker Punch) will take you by surprise at how fast they’ll threw you into the game. I found that I had to let his tongue wrap around me and as it drew me closer to his devouring mouth, I had to shoot a massive amount of electricity bolts at his uvula, until he dropped me and ultimately lost enough health, to die from it. What was I to do then? My perfect tactic was useless. But at this encounter, I had a really hard time defeating it, since there were no cars around for me to throw it the monster. I had met one once or twice before and I developed a tactic of flinging cars at this humongous gaping pie-hole, until it died from it. For example this one fight with a huge devourer, who attempts to eat you ( Look at this guy on Youtube playing around with one]). Depending on the surroundings, you also have to adapt and use a tactic with the powers available to you, that best suits the situation. So you really have to keep yourself alert, and think of new ways to take them down. The new monsters are also cunningly designed, to attack you in different ways from the first game. With new powers comes new ways to combat the enemies and you have to think of new tactics to go with them. As in the first game, cores are your source of energy and they show you how many shots you can fire, so collecting shards and expanding your core string is always a good thing.
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Upon booting up the game, the player gets to choose between starting a new game or continue either the good or evil gamesave from the first game – rewarding the player with an extra core. It also helps a lot that there are way fewer of these this time round.
Infamous 2 review tv#
This time around you don’t have to stop and watch at random TV screens whenever there’s a newsflash popping in the game – it shows in the upper right corner of the screen, avoiding these moments that breaks the flow of the game.